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Cyber Paradise® – Action. Dogs. Cafe.

Revive a dog digitally in an atmospheric, neon-drenched cyberpunk world of roguelite action and cafe stories.

Since the Steam page reveal in July 2023…

11k Wishlists

12 Awards / Noms

70+ Media Features

20+ Events / Selections

Petting DDmeow (dog)… parries enemy attacks… so adorable, you might prefer petting over fighting!

4Gamer (Japan)

“engaging gameplay with an emotionally charged narrative”

Rectify Gaming (Canada)

Extreme Hack-and-Slash Pleasure.

4GAMERS (Taiwan)

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Cyber Paradise®

Title: Cyber Paradise®

Target Release: 2025 

Platforms: Steam – PC & Mac, Switch, Xbox

Genre: Action Roguelite, Story-rich, Adventure, Atmospheric

Steam Page: https://store.steampowered.com/app/2431790

Kickstarter: https://www.kickstarter.com/projects/ddmeow/cyber-paradise-a-2d-action-roguelite-game?ref=4syto4

Languages: English, Traditional Chinese, Simplified Chinese, Japanese, (Korean available in Demo only)

Game Developer: DDmeow Games

Engine: Unity

Contact: meow@ddmeow.net (Eng), uly@ddmeow.net (Chi)

Keywords: Action Roguelite, Adventure, Story-Rich, Deckbuilding, Cyberpunk, RPG, Emotional, Atmospheric, Strategy, Dystopian, Female Protagonist, 2D side-scrolling, Funny, Dog

ACTIONS. DOGS. CAFE. 

Bring Mini the Dog back to life digitally in a 2D action roguelite adventure. Craft her cyber paradise with moments like sniffing dog butts. Discover a deeper dystopian story and build friendships in cozy cafe chats—A blend of adrenaline and solace.

Heartfelt Yet Funny Narrative:

  • A journey to collect memories of Mini, a beloved, deceased cafe dog.
  • Gather memories for Mini’s digital revival, crafting her favourites like ‘dog butt to sniff’ in her cyber paradise.
  • Chat and bond with the dog’s friends at Mini’s Cafe or
  • “Accidentally overhear” their chatter for some intriguing insights.
  • Witness Mini’s friends’ backstories and unravel mysteries in a dystopian cyberpunk world through collected memories from a dog’s POV.

Strategic Actions Deckbuilding:

  • Real-time 2d action combined with deck-building.
  • Defeating enemies spawns ability-granting cards.
  • Collect as many cards as desired, but:
  • Game difficulty scales with deck size.
  • Enemies can pick up and use the same cards against you.
  • Strategically rearranging card sequences significantly scales abilities.
  • A well-managed deck can exponentially enhance your prowess.
  • Pet your dog to parry attacks.

Other Features:

  • Random level generation.
  • Fast-paced combats.
  • Tight control.
  • Weapons Selection – melee and ranged.
  • Dynamic rim lighting on 2D-pixel sprites.

In the not-so-distant future, reality as we know it has been unmasked – our world is nothing more than a computer simulation. Every aspect of life, from our appearance and possessions, to our thoughts and experiences, is pre-determined by algorithms. When we die, we are simply deleted; our life data fragmented and discarded into a digital wasteland known as The Lost Sector. There is no heaven or hell, just cold digits.

Yet, amidst the bleakness of this discovery, you seize the opportunity and turn it into a business. Catering to those still yearning for hope, you establish Cyber Paradise. This service navigates the desolate corners of The Lost Sector to recover fragments of the dearly departed, reassembling them within the warmth of a digital sanctuary, a personal paradise sculpted from ones and zeros.

You take on the role of Hayley, a skilled hacker-warrior, and team up with her dog DDmeow on this captivating adventure. Vanquish creatures manifested by the deceased’s fear and sorrow; delve into the rich narratives of your clients’ pasts, and form connections within the café that serves as your clandestine base. There, amid the hustle and bustle of Samuel’s customers, you catch a glimpse of this dystopian world through their shared stories.

In the first episode, you bear witness to the touching tale of your initial client – Mini, a dog whose recent passing leaves behind a grieving human companion, Samuel. Embark on this journey to piece together the digital remnants of Mini’s life and create for her a serene Cyber Paradise.

New Demo Progress:

  • Mechanic: 90% – Boss areas are planned to spawn bosses in waves. Minor bug fixing and quality of life (QOL) improvements are ongoing.
  • Story: 99% – Final tunings required.
  • Optimization: 20% – Currently playable on mid to high-end computers.
  • Graphic: 90% – Requires additional game art and polishing.
  • Level: 99% – Final polishing pending.

Milestones:

  • Dec 2022: Key art revealed.
  • March 2023: Serious production began.
  • April 2023: Title name revealed.
  • August 2023: Pre-Alpha Closed Playtesting.
  • End of Sept 2023: Alpha Closed Playtesting.
  • Oct 2023: First public build showcased at PAX Aus.
  • Jan 2024: Demo published on Steam and exhibited at Taipei Game Show.
  • Jan 2024: Open Alpha playtesting began.
  • July 2024: New demo published on Steam and exhibited at BitSummit (Open Alpha playtesting continued).

Outlook:

  • December 2024: Finish demo mechanics and optimization.
  • January 2025: Demo Beta testing.
  • February 2025: Finalize demo and begin production of the full version.

Narrative: VA-11 Hall-A: Cyberpunk Bartender Action, To the Moon, Spiritfarer 

Mechanics: Dead Cells, Hades, Hollow Knight, Slay the Spire, Inscryption

Art: Blueeye Norton, Katana Zero

Dog: Nine Nine (our own dog)

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Mizuchi: A fantasy romance visual novel inspired by the Legend of the White Serpent, a famous Asian love story. This yuri wlw version includes other multicultural folklores mixed in.

Interviews:

    BitSummit / BIC / News (2024 Q3):

    News (2024 Q2):

    Game Demo Launch / Taipei Game Show (2024 Q1):

    PAX Aus / Gamescom Asia (2023 Q4):

    Game Page Launch News (2023 Q3):

    Others:

    Briefly Mentioned:

    Melbourne International Games Week Steam Festival (Online 2023)

    PAX Aus (Melbourne, Australia 6-8 Oct 2023)

    Gamescom Asia (Singapore, 19-22 Oct 2023)

    SXSW’s Queer Creators Showcase (Sydney, Australia, 21 Oct 2023)

    MAGI EXPO (Melbourne, Australia, 9 Nov 2023)

    Dreamhack Beyond Indie Showcase (Online, 15 – 17 Dec, 2023)

    Taipei Game Show 2024 (Taipei, Taiwan, 25-28 Jan 2024)

    DevGAMM Gdansk’24 Online Game EXPO (28-29 Feb 2024)

    Indie Blast 2024 Lviv (Online, 29 Feb – 3 March 2024)

    Women’s Day Steam Sale (Online, 1-10 March 2024)

    Colors of Indie Steam Event (Online, 6-13 March 2024)

    The Ultimate Aussie Indie Game Showcase (Online, 8 May 2024)

    Women-Led Games Steam Sale (Online, 8-15 June 2024)

    BitSummit Drift (Kyoto, Japan, 19-21 July 2024)

    Chinajoy X Game Connection Indie Game Festival (Online, 24-30 July 2024)

    PixElated Festival (Online, 29 July- 5 August 2024)

    Tiny Teams 2024 Official Selection (Online, 8-15 August 2024)

    Busan Indie Connect Festival BIC (Korea, 16-18 August / Online, 9-30 August 2024)

    #PitchYaGame Direct 2024 (Online, 6 Sept 2024)

    Boomstock 2024 Steam Event (Online, 16-23 September 2024)

    GDoCExpo Steam Showcase (Online, 18-24 September 2024)

    Queer Games Festival 2024 (Online, 25 Sept – 13 Oct 2024)

    Melbourne International Games Week Steam Festival (Online, 3-13 Oct 2024)

    Freeplay Parallels (Melbourne, 10 Oct 2024)

    Roguelike Celebration 2024 Steam Event (Online, 18-24 Oct 2024)

    [TBA Steam Event] (Online, Jan 2025)

    “The title vividly depicts the emotions of those who have lost their beloved dogs, resonating deeply with dog lovers in particular. (translated)” (link)

    – 4Gamer (Japan)

    “A Heartfelt Roguelike Adventure.” (link)

    – Gyepi (Streamer)

     “I really love the art and storytelling of the game, how it combines emotional and funny etc” (link)

    – Wolfintank (Streamer)

    “engaging gameplay with an emotionally charged narrative” (link)

    – Rectify Gaming (Canada)

    “Extreme Hack-and-Slash Pleasure. (translated)” (link)

    – 4GAMERS (Taiwan)

    “Lighting is just as striking, with many neon colours reflecting off of surfaces just beautifully.” (link)

    – Checkpoint Gaming (Australia)

    “The encounter between Samuel and Mini gradually transforms the once desolate café into a lively gathering place, filling the process with warmth and heartwarming moments. (translated)” (link)

    – 4Gamer (Japan)

    “One of the highlights is undoubtedly its emotionally rich story… Every time you complete a battle and return to the café, memories of Mini flash by like a revolving lantern against the dim background. (translated)” (link)

    – 4Gamer (Japan)

    “Gameplay like triple jumping while scattering eggs everywhere and charging at enemies with your dog barrier is also possible. (translated)” (link)

    – 4Gamer (Japan)

    “One of the unique aspects of this game is the flashy action. When you defeat enemies, cards appear, and collecting them powers up your character…It’s not just the player who gets stronger. As you collect more cards, the enemies also grow stronger, making the battles increasingly intense. (translated)” (link)

    – 4Gamer (Japan)

    “A Roguelite game with a captivating cyberpunk world depicted in pixel art.(translated)” (link)

    – GameWith (Japan)

    “You can pet the dog!” (link)

    – Qualbert (Australia)

    “Petting DDmeow (dog)… deflects enemy attacks… so adorable, you might prefer petting over fighting! (Translated)”(link)

    – 4Gamer (Japan)

    The Art

    The game’s art draws significant inspiration from the renowned pixel artist Blueeyes Norton. We reached out to him after completing our prototype and trailer, inviting him to create promotional art pieces for us. Blueeyes Norton was given complete creative freedom regarding the theme and content. After playing the demo, he created several pieces, which we then turned into animations, adding music and ambient sound. The art and vibe eventually became the atmospheric foundation for two new levels in the new demo.

    The Demo

    The alpha demo had been streamed and playtested over 100 times within 5 months, leading to over 100 updates before the public launch. It was launched as an open alpha with WIP features, aiming for wider playtesting to further improve the game.

    Pirate!

    The game was pirated before the launch of the demo.

    About DDmeow Games

    A wife-wife game dev team based in Melbourne, dedicated to making weird, fun, and story-rich games.

    Previously ran an animation business in Hong Kong and Taiwan for over a decade.

    First Game (Free) – Psycho Bathroom: 140+ very positive reviews on Steam.

    Member of IGEA.

    Game credits: Link

    meow@ddmeow.net (Eng) | uly@ddmeow.net (Chi)

    Left: Uly, right: Sze

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